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Friday the 13th

Senior Designer

Publisher: Gun Media, Illfonic

Platforms: PS4, Xbox One, Nintendo Switch, PC

Engine: UE4

  • Led the design and development of the "Single Player Challenge" mode and wrote the VO script

  • Mission design and systems design documentation

  • Designed initial state machine logic for AI camp counselors and Jason

  • Level scripting, animation and audio implementation

  • Paper map design for "Pinehurst" MP map

  • Assisted on design of small versions of the the MP maps




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