Drawn to Life: The Second Chapter

Lead Level Designer

Publisher: THQ, Planet Moon Studio

Platforms: Nintendo Wii

  • Managed and directed the level design team

  • Level design pipeline creation and tool requests

  • Designed interactive objects and hazards

  • Player tuning and systems design

  • Designed 1/3 of the game levels

  • Publisher and press meetings

  • Co-wrote the GDD

Images

Box_DrawntoLife_Wii.jpg
Ice_3_papermap_collision
Ice_3_papermap_collision

ShadowCity_1_Paper_Map_Collision
ShadowCity_1_Paper_Map_Collision

casey_Holtz_Character
casey_Holtz_Character

Ice_3_papermap_collision
Ice_3_papermap_collision

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Videos