Friday the 13th
Senior Designer
Publisher: Gun Media, Illfonic
Platforms: PS4, Xbox One, Nintendo Switch, PC
Engine: UE4
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Led the design and development of the "Single Player Challenge" mode and wrote the VO script
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Mission design and systems design documentation
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Designed initial state machine logic for AI camp counselors and Jason
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Level scripting, animation and audio implementation
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Paper map design for "Pinehurst" MP map
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Assisted on design of small versions of the the MP maps
